Tools of the Trade

Jassmine Midence
Period 2
Intro to IT

From when I started school my classmates and I have learned about the different types of tools of the trade. Below are some of the Tools of the Trade that I learned about this past school year.

1. Edmodo

2. Remind


4. Tackk

5. The IB design cycle


In edmodo, you can contact your classmates and teachers about anything you want more especially about educational things. You can use it anytime of the day and post pictures, add links, music videos and much more. The benefits of Edmodo is that its super fast and your teachers will respond to u asap. Students can also put documents in edmodo to access anywhere.

Click below to sign up to Edmodo


Remind is a very useful tool to help you remember assignments that you have to do in a certain class. You receive emails or text messages on your phone about school related assignments. The benefits is that you won'y forget to do your homework. is a site were you can make infographics for free. It also gives templates you can use and to make the best infographic ever. If you need to to make a presentation to show some type of information then use The benefit is that its free.


On Tackk you can create a website , were you can add pictures, videos, links to other websites. You can also add a cool background, and fonts and music. The benefits of tackk is that is its free and Aswome!!!

Design cycle

A Inquiring and analysing

In order to reach the aims of design, students should be able to:

i. explain and justify the need for a solution to a problem for a specified client/target audience

ii. identify and prioritize the primary and secondary research needed to develop a solution to the problem

iii. analyse a range of existing products that inspire a solution to the problem

iv. develop a detailed design brief which summarizes the analysis of relevant research.

B Developing ideas

In order to reach the aims of design, students should be able to:

i. develop a design specification which clearly states the success criteria for the design of a solution

ii. develop a range of feasible design ideas which can be correctly interpreted by others

iii. present the final chosen design and justify its selection

iv. develop accurate and detailed planning drawings/diagrams and outline the requirements for the creation of the chosen solution.

C Creating the solution

In order to reach the aims of design, students should be able to:

i. construct a logical plan, which describes the efficient use of time and resources,a xc   sufficient for peers to be able to follow to create the solution

ii. demonstrate excellent technical skills when making the solution

iii. follow the plan to create the solution, which functions as intended

iv. fully justify changes made to the chosen design and plan when making the solution

v. present the solution as a whole, either: a. in electronic form, or

b. through photographs of the solution from different angles, showing details.

D Evaluating

In order to reach the aims of design, students should be able to:

i. design detailed and relevant testing methods, which generate data, to measure the success of the solution

ii. critically evaluate the success of the solution against the design specification

iii. explain how the solution could be improved

iv. explain the impact of the solution on the client/target audience.

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