CULTURE: Patterns and Processes
By: Brian Morehouse
When power shifts in a country it can be have both a positive and negative effect. The definition of power is the ability to do something or act in a particular way, esp. as a faculty or quality. The groups that were involved were the Peasants, Army&Wealthy, United States, Guatemalan Government, and the Guerrilla SQUAD. The Peasants began with 0 MSUs, the Army&Wealthy began with 200 MSUs, the Government began with 20 MSUs, the United States began with 60 MSUs, and the Guerrilla SQUAD began with 60 MSUs. Conflict was shown by the Guerrilla SQUAD attacked the Army&Wealthy and the Army didn't do a counter-attack against them throughout the entire game. The Guerrilla SQUAD got 10 MSUs because in the first month Troy got silenced. Cooperation in the first month was shown by the Guerrilla SQUAD signing an agreement with the Army&Wealthy so the Guerrillas got 30 MSUs and 3 Guerrillas went to the peasants and Troy got unsilenced. The role that the US had on the situation was that they tried to make agreements with the Peasants, Army&Wealthy, and the Guerrillas. The Government didn't really do anything in the game. The balance of power in the game shifted by the signings of treaties that could give groups MSUs. Treaties were being signed because people wanted to make alliances and get MSUs. Then Troy got silenced again in the third month. After the election and the votes were counted it ended up that Troy, the Guerrillas president, won the election. One example of how this applies to my life is that I was a part of the game as the Peasants president. The last example of how this applies to my life is that I could be a legitimate peasant if I currently lived alone.