Tools of the Trade

Jancarlo Rodriguez

Edmodo

Edmodo is used to learn anything, anywhere. You can use this tool to learn any subject in an online class. Benefits of this class is that you can just join any class anywhere.

https://ocps.edmodo.com

www.youtube.com/watch?v=nHtwgZEHzNs

Remind

Remind is a safe way for teachers to to text message students and keep in touch with parents. This tool can be used to ask questions to the teacher on topics. This benefits the student because it is a safe way to ask questions.

https://www.remind.com

www.youtube.com/watch?v=fUkhoTrUhkU

Easel.ly

Easel.ly is a simple web tool that empowers anyone to create and share powerful visuals. You can use this tool for business visuals. Also this benefits you because its fast and free.

http://www.easel.ly

www.youtube.com/watch?v=0VHyKgdbUhU

Tackk

Tackk is a simple way to create beautiful pages on the web. It's your very own page, flyer, blog post, or poster. This benefits you because you can make your own pages on the web for free.

https://tackk.com

www.youtube.com/watch?v=pMR8X9JvV4M

IB Design Cycle

A Inquiring and analysing

Students are presented with a design situation, from which they identify a problem that needs to be solved. They analyse the need for a solution and conduct an inquiry into the nature of the problem.

In order to reach the aims of design, students should be able to:

i. explain and justify the need for a solution to a problem for a specified client/target audience

ii. identify and prioritize the primary and secondary research needed to develop a solution to the problem

iii. analyse a range of existing products that inspire a solution to the problem

iv. develop a detailed design brief which summarizes the analysis of relevant research.

B Developing ideas

Students write a detailed specification, which drives the development of a solution. They present the solution.

In order to reach the aims of design, students should be able to:

i. develop a design specification which clearly states the success criteria for the design of a solution

ii. develop a range of feasible design ideas which can be correctly interpreted by others

iii. present the final chosen design and justify its selection

iv. develop accurate and detailed planning drawings/diagrams and outline the requirements for the creation of the chosen solution.

C Creating the solution

Students plan the creation of the chosen solution and follow the plan to create a prototype sufficient for testing and evaluation.

In order to reach the aims of design, students should be able to:

i. construct a logical plan, which describes the efficient use of time and resources, sufficient for peers to be able to follow to create the solution

ii. demonstrate excellent technical skills when making the solution

iii. follow the plan to create the solution, which functions as intended

iv. fully justify changes made to the chosen design and plan when making the solution

v. present the solution as a whole, either: a. in electronic form, or

b. through photographs of the solution from different angles, showing details.

D Evaluating

Students design tests to evaluate the solution, carry out those tests and objectively evaluate its success. Students identify areas where the solution could be improved and explain how their solution will impact on the client or target audience.

In order to reach the aims of design, students should be able to:

i. design detailed and relevant testing methods, which generate data, to measure the success of the solution

ii. critically evaluate the success of the solution against the design specification

iii. explain how the solution could be improved

iv. explain the impact of the solution on the client/target audience.

Example

Inquiring & Analyzing

1.Explain and justify the need for a solution (what’s the problem and why does it need fixing?)

My car won’t start, I have to go to work, and I have to the take the kids to school.

2.Identify and prioritize primary and secondary (where am I going to find information? Be specific)

Go online, call a mechanic, or use the owner’s manual.

3.Analyze a range of existing products that inspire a solution t the problem (what’s out there that could fix this problem?)

Call a taxi, get a ride from a friend, call a tow truck, or ask for a loan at the bank.

4.Develop a detailed design brief (write a summary of your research; what did you find?)

I called a tow truck to take my car to the mechanic, and then I called a friend to pick me up and take me to work.

Developing ideas

1.Develop a design specification (what are the requirements for the solution to be successful?)

A phone and money.

2.Develop a range of ideas that are feasible (Come up with ideas that are realistic that others will understand)

I could buy a new car or I would call a tow truck.

3.Present a final chosen design and justify its selection (Which idea did you select and justify why.)

Go to the dealership and get a new car.

4.Develop accurate planning/drawings and outline the requirements (What is it going to look like and what are the requirements it will fulfill?)

I get a Ferrari

Creating the solution

1.Construct a plan (determine the time and resources to create the solution)

Call a tow company/5 min/me/wait for tow company/then wait/car towed/car arrives at mechanic/diagnosis/mechanic/30 min/determined problem and cost/decide to repair if reasonable/10 min/car gets repaired/ 2 hours/I pay then drive off/

2.Demonstrate excellent technical skills (do your best work)

Pick the right mechanic

3.Follow plan (look at the plan and follow the plan)

If I change the plan I must write it down.

4.Justify any changes to the plan (if you make changes to the plan, justify why you changed it)

No changes

5.Present the solution (either electronic form or through photographs showing different angles.)

Get my fixed car

Evaluating

1.Design relevant testing methods which generates data and measure success of solution (create a test to see if your product solution is a good solution.)

Drive my car

2.Evaluate success of solution against design specifications (did your solution meet all the requirements, was your client happy with the solution, did it save money or increase productivity?)

3.Explain how it could be improved (Always reflect and see if you had to do it again what would you do differently?)

4.Explain the impact of the solution on the audience/client (How did the solution impact your client or target audience?)

Finally get to work

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