Kids as co-creators
What If Kids Co-Created Customized Learning Pathways? Tom Vader Ark. Education Week.
- Adaptive learning
- Profiles & Portfolios
- Big Blocks
- Competency-based progressions
- Flex schools
- Community as School
- Work-based learning
- Online Learning
Episode IV: A new pedagogy
Major elements include:
- A move to opening up learning, making it more accessible and flexible.
- An increased sharing of power between the professor and the learner.
- On the student side, this can mean an emphasis on learners supporting each other through new social media, peer assessment, discussion groups, even online study groups but with guidance, support and feedback from content experts.
- An increased use of technology not only to deliver teaching, but also to support and assist students and to provide new forms of student assessment.
- There is such a gap between policy talk and what happens on the ground
- Teachers need a chance to say how this is going to work in classrooms.
- Get teachers involved
- teachers worried about meeting standards often aren’t willing to spend the time project-based learning requires if they aren’t sure their students will ultimately perform well on the tests
What can educators learn from the maker movement? ISTE Connects Blog
- To encourage students to become makers, every school should keep these game-changers on its radar: Computer-controlled fabrication devices (such as 3D-printers), Physical computing, Programming.
- the maker movement approaches technology as the essential element for solving unsolvable problems. To makers, a 3D printer isn’t just a tool for making 3D objects — it’s the raw material for solving problems
Reimagine learning spaces
- PlayMaker School has a suite of spaces that are interconnected physically and visually. There’s an ideation lab, a maker space, and an immersive gaming and learning zone where the students can try out the games they create and the software they develop
- “There’s no teacher at the front,” says Gensler’s Shawn Gehle. “The rooms are like different scenes in a video game. They inspire active learning
- They were inspired by facilities that “let spontaneous collisions happen”
The Myth Of Learning Styles. Edudemic
- Content is the parameter that should directly affect the mode of presentation
- It’s more efficient to create a course based on the motivational characteristics of the students.
- There is no correlation between learning styles and successful learning
- 27 ways to check students prior knowledge. Educational Technology and Mobile Learning.
- Hidden Common Core skills students need to learn…and how to learn them. eSchoolNews
- Per què no funcional’emprenedoria a l’escola?. Diari de l’educació.
- Las escuelas más innovadoras del mundo no tienen aulas ni pizarras. ABC
- How To Tackle Competency Based Education in 5 Easy Steps. Edudemic.
- Think Big Schools de Telefónica Fundación. Agirregabiria