Wreck-It-Ralph & the Hero's Journey
Ordinary World-The hero, uneasy, uncomfortable or unaware, is introduced sympathetically so the audience can identify with the situation or dilemma. The hero is shown against a background of environment, heredity, and personal history. Some kind of polarity in the hero’s life is pulling in different directions and causing stress.
The Call to Adventure-Something shakes up the situation, either from external pressures or from something rising up from deep within, so the hero must face the beginnings of change.
Refusal of the Call-The hero feels the fear of the unknown and tries to turn away from the adventure, however briefly. Alternately, another character may express the uncertainty and danger ahead.
Meeting with a Mentor-The hero comes across a seasoned traveler of the worlds who gives him or her training, equipment, or advice that will help on the journey. Or the hero reaches within to a source of courage and wisdom.
Crossing the Threshold-The hero commits to leaving the Ordinary World and entering a new region or condition with unfamiliar rules and values.
Tests, Allies, and Enemies-The hero is tested and sorts out allegiances in the Special World.
Approach-The hero and newfound allies prepare for the major challenge in the Special world.
The Ordeal-Near the middle of the story, the hero enters a central space in the Special World and confronts death or faces his or her greatest fear. Out of the moment of death comes a new life.
The Reward-The hero takes possession of the treasure won by facing death. There may be celebration, but there is also danger of losing the treasure again.
The Road Back-About three-fourths of the way through the story, the hero is driven to complete the adventure, leaving the Special World to be sure the treasure is brought home. Often a chase scene signals the urgency and danger of the mission.
The Resurrection-At the climax, the hero is severely tested once more on the threshold of home. He or she is purified by a last sacrifice, another moment of death and rebirth, but on a higher and more complete level. By the hero’s action, the polarities that were in conflict at the beginning are finally resolved.
Return with Elixr-The hero returns home or continues the journey, bearing some element of the treasure that has the power to transform the world as the hero has been transformed.