7 Mobile Apps For Learning

Engaging Elementary School Students

*All apps mentioned are available for all IOS devices.*

Click here to visit the iTunes App Store

#1 Curious Ruler

(Grades 2+)

Click here to learn more about this app!

WHAT IS IT?

This mobile app provides students with the opportunity to measure and explore objects within their environment. It engages students of all ages to learn about size, measurement and proportion. It is very visual and meaningful for students as they are able to compare  and use familiar objects to discover new information about new objects.

CLASSROOM APPLICATION

This app would be especially helpful for math  or science class when students are asked to measure and record data as well visually understand the size difference between objects. Sometimes in math word problems the question may state that an object is 5 times larger than another object. Getting a visual sense of what that actually looks like would really help student make sense of the learning that is occurring resulting in greater and more meaningful understanding.

#2 Star Walk

(Grade 6+)

Click here to learn more about this app!

WHAT IS IT?

This interactive application allows individuals to learn and discover the night sky and all that it entails. It provides visual understanding and interaction with learning as it follows your every move. Discover over 200,000 celestial bodies in the night sky with this awesome constructivist centered mobile app!

CLASSROOM APPLICATION

This application would be especially helpful for elementary school science students learning about the night sky. In the grade 6 science program of studies the one required units to learn is "Sky Science". In this unit students learn about constellations, moon phases, planets and the solar system as a whole. Students could be asked to track the night sky when they go home at night (and share with the class) or even host a class field trip for star gazing where students can interact with this technology and learn through self-discovery. Providing an opportunity for constructivist learning would be very effective and engaging for student understanding

#3 Reading Raven

(Grades K-3)

Click here to learn more about this app!

WHAT IS IT?

This app teaches younger children the basic reading skills in a fun and interactive way. The app can be adjusted according to reading level and developmental abilities. Children using this engaging learning tool are able to have fun and receive rewards for their progress (positive reinforcement). There are a variety of games individuals can play to develop and practice the essential literacy skills.

CLASSROOM APPLICATION

In the classroom this app can be a great tool to help young learners develop their reading skills as well build confidence in their ability to do so. Reinforcing to students that reading is fun, and essential to effective life long learning is key. This app could be implemented as a reward for students to play with once all required class work is complete, as well could be encouraged to be used at home for students. Furthermore this app can be used during Language Learning class as a center which the students would rotate to throughout the class period.

#4 Tower Math

(Grades 3-6)

Click here to learn more about this app.

WHAT IS IT?

This 3D interactive math game provides a fun way for children to practice their math skills (specifically arithmetic). As app designer FreeCloud Design Inc. (2014) states about this app, " The numbers have been turned into monsters by an evil wizard! As you add, subtract, multiply and divide, you build towers with magic powers that can free the numbers. You can also use your math skills to earn special powers like the Freeze Ray and Magic Rain." This app relies on rewards for students to practice and become more proficient at their math skills.

CLASSROOM APPLICATION

This arithmetic math game  can easily be integrated into classrooms as a game that can be played during free time, or even at home to practice. One class a week students could even get the chance play this game to engage them deeper into learning and most importantly enjoying it. If math has a purpose for students the students will succeed. What better way to motivate students to enjoy math than to let them build towers and castles!

#5 Montessori Geometry

(Grades K-6)

Click here to learn more about this app!

WHAT IS IT?

This app is a great tool to help young individuals to learn a about 2D and 3D shapes. With the constant reinforcement of shape names and images, children are able to remember and become more familiar with the geometric shapes. The various games and puzzles offered by this app encourage children to challenge themselves as well have fun while doing so.

CLASSROOM APPLICATION

This app can be used in the classroom to practice and become familiar with the multiple geometric shapes. As one of the requirements for learning under the Alberta Program of studies, this app provides a fun way for students to learn the required content. Opposed to paper and pencil worksheets on geometric shapes, students can work interactively using this app to bring an new level of engagement to the learning process. It can be used during class time, during free time, as well as at home for further practice.

#6 Montessori Numberland

(Grades K-1)

Click here to learn more about this app!

WHAT IS IT?

This app helps young learners grasp the basic counting skills from numbers 0-9! With very interactive and animated activities children can learn how to count and write numbers while staying engaged and having fun.

CLASSROOM APPLICATION

This would be a great app to integrate into kindergarten classrooms especially since it targets the main program of studies requirements of counting and writing numbers. It would be a great tool for students to practice their skills in a fun interactive way rather than pencil and paper. It could be used as a whole class activity or an option during center/free time.

#7 Class Dojo

(Grades 4+)

Click here to learn more about this app!

WHAT IS IT?

As stated on the DoJo website, "ClassDojo is a classroom tool that helps teachers improve behavior in their classrooms quickly and easily. It also captures and generates data on behavior that teachers can share with parents and administrators.

Better learning behaviors, smoother lessons and hassle-free data - and its free!

CLASSROOM APPLICATION

This is a great tool to implement as a teacher into classrooms as it motivates students to behave as well allows teachers, students, and parents to communicate privately about behavior (whether it's positive or negative).

Resources

Higgens, J. (2013, March 11). 6 Ways You Can Use Mobile Technology to Your Business' Advantage - MetroFax Blog. MetroFax Blog. Retrieved May 28, 2014, from http://blog.metrofax.com/6-ways-you-can-use-mobil...

Dredge, S. (2014, May 8). Curious Ruler app helps kids measure real-world objects. Apps Playground. Retrieved May 28, 2014, from http://appsplayground.com/2014/05/08/curious-rule...

Daily App Blogger. (2012, March 8). Daily App Blogger. Retrieved May 28, 2014, from http://dailyappblogger.com/star-walk-ios/

Reading Raven HD for iPad. (n.d.). iOSnoops RSS. Retrieved May 28, 2014, from http://www.iosnoops.com/appinfo/reading-raven-hd-...
Tower Math™. (2014, January 8). App Store. Retrieved May 28, 2014, from https://itunes.apple.com/us/app/tower-math/id8589...

Rolando, F. (2010, December 6). Products Archives | Page 17 of 28 | Pirouette. Pirouette Products Category. Retrieved May 28, 2014, from http://www.pirouetteblog.com/category/mood-of-the...

ClassDojo. (n.d.). About. Retrieved May 28, 2014, from http://www.classdojo.com/about

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