5 iPad Apps for Education

Andrew Theobald 2015

1. Scribblenauts

What is it?

Scribblenauts is a game where you you can type virtually anything into a textbox, and have a animated interactive versions instantly appear. There are puzzle like levels, but also just creative "sandbox" play.

How can it be used in a classroom?

Scribblenauts is great for developing spelling and vocabulary skills. Beyond that, it allows students to "experiment" mixing together different elements (they will automatically interact with each other) or simple create. Pictured above, one of my students created a "solar system" on their own accord, as were studying them in science.

2. eClicker

What is it?

Available for Mac, iPad, and iPhone, eClicker presenter (paid) eClicker audience (free) is an easy way to create engaging quizzes and conduct quick assessments. Basically, you build questions in presenter and broadcast them "live" to students (who have the audience version). Students submit answers and you are given real time assessments.

How can it be used in a classroom?

In my class I found it very effective to use eClicker while watching science videos. Students where engaged in the video, and were cued to answer when I sent out the question. This made watching the video resource much more active, participatory, and collaborative.

3. Showbie

What is it?

Showbie is a great way to handle file management and assignment submission in an iPad based classroom, and makes paperless possible. The teacher creates a "class" which students then join. Then students can access whatever files and messages the teacher sends out, and submit back their own files and messages. Showbie keeps it all organized.

How can it be used in a Classroom?

In my classroom I used Showbie to send out worksheet or assignment templates, then have students submit their modified versions back. For example, I sent out a page of brief news clippings (from DOGO news) and had students send them back having written their own headlines. As a standard practice, students could submit work on paper or digitally via Showbie.

4. Chicktionary

What is it?

Chicktionary is a spelling game where students create as many words as possible using a particular set of letters. It is a simple game that allows for practice in spelling, while being fun, and adaptable to individual skill level.

How can it be used in a Classroom?

In my classroom, every week we would have a Chicktionary tournament, were students would compete as groups. Students LOVED playing and it helped develop spelling and vocabulary in an exploratory (trial and error) way. Also, group scores would be calculated as averages, which allowed for discussion and practice of addition, multiplication, and division.

5. Aurasma

What is it?

Aurasma allows teachers and students to overlay any image (posters, books, etc.) with digital content (video, web, interactive, etc.). It is an EXTREMELY versatile and power platform for students to create, and combine paper and digital media. It is the easiest point of entry to the emerging area of Augmented Reality.

How can it be used in a Classroom?

In my classroom I used Aurasma to let students augment their work the post in the halls, so if anyone in the school with the app scanned it, they would get a video of the student explaining what they learned. I had a colleague do the same thing as a teacher for her Kindergarten class. I also ran Aurasma with the camera facing the class, and mirrored my display to the projector so the students could see themselves along with Augmented 3D content!

Comment Stream

2 years ago
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+image eclickers

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