IT 215 UOP Tutorial/ Uoptutorial

IT 215 Entire Course

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IT 215 Week 1 CheckPoint: Text Printing Program

IT 215 Week 1 DQ 1

IT 215 Week 1 DQ 2

IT 215 Week 2 CheckPoint: Payroll Program Part 1

IT 215 Week 2 CheckPoint: Benefits of Programming Knowledge

IT 215 Week 3 CheckPoint: Payroll Program Part 2

IT 215 Week 3 DQ 1

IT 215 Week 3 DQ 2

IT 215 Week 4 CheckPoint: Methods with Multiple Parameters

IT 215 Week 4 Assignment: Payroll Program Part 3

IT 215 Week 5 CheckPoint: Inventory Program Part 1

IT 215 Week 5 DQ 1

IT 215 Week 5 DQ 2

IT 215 Week 6 CheckPoint: Inventory Program Part 2

IT 215 Week 6 CheckPoint: Inventory Program Part 3

IT 215 Week 7 CheckPoint: Inventory Program Part 4

IT 215 Week 7 DQ 1

IT 215 Week 7 DQ 2

IT 215 Week 8 CheckPoint Inventory Program Part 5

IT 215 Week 8 CheckPoint: Functionality of Programs

IT 215 Week 9 Capstone DQ

IT 215 Week 9 Final Project: Inventory Program Part 6

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IT 215 Week 1 CheckPoint Text Printing Program

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CheckPoint: Text Printing Program
• Resource: Java: How to Program
• Due Date: Day 5 [post to the Individual forum]
• Compile a two-line text-printing program, similar to the Java welcome programming examples on pp. 37, 43, 45, and 46 of the text, using one of the techniques explained in Ch. 2. The first line should display the following text: “Hi, my name is [insert your name].” The second line should display the following text: “I was born in [insert your birth place].

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IT 215 Week 2 CheckPoint: Benefits of Programming Knowledge

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CheckPoint: Benefits of Programming Knowledge
• Due Date: Day 4 [Individual] forum
• Respond to the following questions in 200 to 300 words: This week, you begin learning and practicing fundamental Java programming. You may, however, never work as a professional Java programmer. How does knowledge of programming concepts benefit individuals working in almost any IT position? Include at least one specific example of how Java programming knowledge benefits nonprogrammers working in IT.

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IT 215 Week 2 CheckPoint Payroll Program Part 1

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CheckPoint: Payroll Program Part 1
• Resource: Java: How to Program
• Due Date: Day 7 [Individual] forum
• Create a non-GUI based Java application that calculates weekly pay for an employee. The application should display text that requests the user input the name of the employee, the hourly rate, and the number of hours worked for that week. The application should then print out the name of the employee and the weekly pay amount. In the printout, display the dollar symbol ($) to the left of the weekly pay amount and format the weekly pay amount to display currency.

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IT 215 Week 3 CheckPoint: Payroll Program Part 2

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CheckPoint: Payroll Program Part 2
• Resource: Java: How to Program
• Due Date: Day 5 [Individual] forum
• Modify the Payroll Program application so it continues to request employee information until the user enters stop as the employee name. In addition, program the application to check that the hourly rate and number of hours worked are positive numbers. If either the hourly rate or the number of hours worked is not a positive value, the application should prompt the user to enter a positive amount.

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IT 215 Week 4 Assignment: Payroll Program Part 3

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Assignment: Payroll Program Part 3
• Resource: Appendix A
• Due Date: Day 7 [Individual] forum • Modify the Payroll Program so that it uses a class to store and retrieve the employee's name, the hourly rate, and the number of hours worked. Use a constructor to initialize the employee information, and a method within that class to calculate the weekly pay. Once stop is entered as the employee name, the application should terminate. Make sure the program maintains all the functionality required in previous assignments and your source code is readable and well documented. Use feedback you have received from the eeded modifications.

instructor to make any n• Post as an attachment

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IT 215 Week 4 CheckPoint Methods with Multiple Parameters

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CheckPoint: Methods with Multiple Parameters
• Resource: Java: How to Program
• Due Date: Day 4 [Individual] forum
• Explain how methods with multiple parameters are declared.
• Describe two examples of Java-based applications that might use methods that have two or more parameters.
• Provide detail about where those applications would be used.

• Post a 200- to 300-word response.

IT 215 Week 5 CheckPoint: Inventory Program Part 1

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CheckPoint: Inventory Program Part 1
• Resource: Java: How to Program
• Due Date: Day 5 [Individual] forum
• Choose a product that lends itself to an inventory (for example, products at your workplace, office supplies, music CDs, DVD movies, or software).
• Create a product class that holds the item number, the name of the product, the number of units in stock, and the price of each unit.
• Create a Java application that displays the product number, the name of the product, the number of units in stock, the price of each unit, and the value of the inventory (the number of units in stock multiplied by the price of each unit). Pay attention to the good programming practices in the text to ensure your source code is readable and well documented.

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IT 215 Week 6 CheckPoint Inventory Program Part 2

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CheckPoint: Inventory Program Part 2
• Resource: Java: How to Program
• Due Date: Day 4 [Individual] forum
• Modify the Inventory Program so the application can handle multiple items. Use an array to store the items. The output should display the information one product at a time, including the item number, the name of the product, the number of units in stock, the price of each unit, and the value of the inventory of that product. In addition, the output should display the value of the entire inventory.
• Create a method to calculate the value of the entire inventory.
• Create another method to sort the array items by the name of the product.

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IT 215 Week 6 CheckPoint Inventory Program Part 3

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CheckPoint: Inventory Program Part 3
• Resource: Java: How to Program
• Due Date: Day 7 [Individual] forum
• Modify the Inventory Program by creating a subclass of the product class that uses one additional unique feature of the product you chose (for the DVDs subclass, you could use movie title, for example). In the subclass, create a method to calculate the value of the inventory of a product with the same name as the method previously created for the product class. The subclass method should also add a 5% restocking fee to the value of the inventory of that product.
• Modify the output to display this additional feature you have chosen and the restocking fee.

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IT 215 Week 7 CheckPoint Inventory Program Part 4

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CheckPoint: Inventory Program Part 4
• Resource: Java: How to Program
• Due Date: Day 5 [Individual] forum
• Modify the Inventory Program to use a GUI. The GUI should display the information one product at a time, including the item number, the name of the product, the number of units in stock, the price of each unit, and the value of the inventory of that product. In addition, the GUI should display the value of the entire inventory, the additional attribute, and the restocking fee.

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IT 215 Week 8 CheckPoint Functionality of Programs

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CheckPoint: Functionality of Programs
• Resource: Java: How to Program
• Due Date: Day 4 [Individual] forum
• Consider a Java-based application example with file access and file processing methods appropriate for e-business.
• Explain why that functionality is valuable for businesses.

• Post your response in 200 to 300 words.

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IT 215 Week 8 CheckPoint Inventory Program Part 5

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CheckPoint: Inventory Program Part 5
•Resource: Java: How to Program •Due Date: Day 7 [Individual] forum • Modify the Inventory Program by adding a button to the GUI that allows the user to move to the first item, the previous item, the next item, and the last item in the inventory. If the first item is displayed and the user clicks on the Previous button, the last item should display. If the last item is displayed and the user clicks on the Next button, the first item
should display. the GUI using Java graphics classes.

• Add a company logo to• Post as an attachment

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IT 215 Week 9 Final Project Inventory Program Part 6

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Final Project: Inventory Program Part 6
• Resource: Appendix B
• Due Date: Day 7 [Individual] forum
• Modify the Inventory Program to include an Add button, a Delete button, and a Modify button on the GUI. These buttons should allow the user to perform the corresponding actions on the item name, the number of units in stock, and the price of each unit. An item added to the inventory should have an item number one more than the previous last item.
• Add a Save button to the GUI that saves the inventory to a C:\data\inventory.dat file.
• Use exception handling to create the directory and file if necessary.
• Add a search button to the GUI that allows the user to search for an item in the inventory by the product name. If the product is not found, the GUI should display an appropriate message. If the product is found, the GUI should display that product’s information in the GUI.

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