Grade 3-6 Math & English

mLearning Apps for the Classroom

Image by Cristiano Betta

#1 Math For Kids

App: Math for kids is a very basic app that allows the user to practice their addition, subtraction, multiplication, and division.

Purpose: I would use this app as part of a homework assignment. The students would have to be achieve a certain amount of points in the game in order to complete the assignment. The assignment would be spread across the term as we progressed. Level 1 is addition and subtraction, so I would start with it. I would save levels 2 and 3 until later on in the term when we start doing more difficult math.

#2 Best Calculator

App: Best Calculator is an advanced calculator that has features beyond a regular everyday calculator.

Purpose: This app allows the user to perform basic functions as well as more advanced functions such as unit conversions and geometry. I like this app in particular because I think that it is important to minimize the amount of devices that students use in the classroom. Having this app eliminates the need to buy an expensive calculator.

#3 Math Ninja for Kids

App: Math Ninja for Kids is a fast-paced math game with multiple choice answers. The game provides practice with addition, subtraction, division, and multiplication.

Purpose: I would integrate this game into an activity time for the students. I would hand out rewards for completing levels and getting high score/ combinations. The only problem that I have with this game is that it might get a little boring for the students after awhile if I used it too often.

#4 Numbers Free

App: In Numbers Free, you have 60 seconds to select blocks that add up to the number on the top right of the screen. If you do this successfully, you move on the the next mission. Every level has objectives but they are not required to complete the mission.

Purpose: I would use this game in my Mathematics class for students in grade 6. I think that it might be too difficult for younger students with the time restrictions. With that being said, if Numbers Free integrated a setting to change the timer I would use the game for grades 3,4, and 5 as well.

#5 English Grammar Quiz

App: English Grammar Quiz contains more than 2200 English grammar questions. You can take the tests in auto correction mode which evaluates your answer immediately, or turn off this feature and check your answers by clicking on the finish button.

Purpose: Like many of the other apps that I have reviewed, the purpose that this app would have in the classroom would be formative assessment. When you are teaching grades 3-6 grammar, you can't have any students fall behind in the early stages. With this app, the teacher can gauge how much of the content the students are retaining.

#6 Story of My Life

App: Story of My Life allows you to keep a record of noteworthy events that happen throughout your life. It enables you to write all your memoirs, whether they be daily, monthly or yearly, saving you from having to buy and store new diaries each year. It's all about what's important in your life. Special moments you never want to forget, friends you've made, places you've visited, your achievements.

Purpose: I would use this app to get students into writing component of the English curriculum. I think that It would be interesting to incorporate this app with an activity. Students could draw a cartoon character and take it home with them for the weekend. Throughout the weekend, students would record their adventures with their character in Story of My Life. They could even include photos and then elaborate on what the photo means to them. I think that this would be a good way to get students to use their newly acquired writing skills.

#7 Dictionary

App: Search multiple English dictionaries, all from the most trusted sources, plus specialty dictionaries, including Medical, Legal, Financial, Acronyms, and Idioms, as well as multiple encyclopedias and even Wikipedia. Search multiple English dictionaries, featuring extensive definitions, audio and phonetic pronunciations, usage sentences, etymologies,

Purpose: The purpose of this app in the classroom would be to eliminate the need for hard copies of dictionaries. Another reason I would use this app in the classroom is because it has some very useful word games. These games will help students play around with words that they may not be familiar with yet.

I would use the Spelling Bee game as a competition. The game would be up on the Smartboard at the front of the room and the class would be separated into 3 or 4 groups. They would have to collaborate with each other and come up with an answer for each word to get a point.


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