Tools of the Trade

Camile Mason
Period 2
Intro to IT

In the past two weeks, in my Information Technology class, my classmates and I studied some of the Tools of the Trade between teacher to student, student to teacher, and student to student.  Below are some of the Tools of the Trade that I learned about:  

  • Edmodo
  • Tackk
  • Remind
  • The IB Design Cycle


Edmodo is a free LMS (learning management system) for me to contact other students and my teachers. It is also very helpful for teachers to give quizzes and assignments to me, as well as a poll on how my fellow classmates and I agree/disagree on certain topics.  I can also but documents into my "backpack" so I can access them from most places (if needed).

Edmodo is very helpful for students and teachers is a free LMS as well, but for a different purpose.  As Edmodo is for uploading and sharing things between people, is for making the actual documents I am sharing. It is for making info-graphics, which are graphics that are online and or printed out for teaching me in a colourful and amusing way.


Tackk is another LMS and is more similar to than it is to edmodo.  It is used for making website-like pages that can be shared through various sites like edmodo, tumblr, facebook, twitter, etc.  It has numerous features like colour palettes, various fonts, and different background options.  You can also use pictures and website links to help make your "Web Page" better.


Remind is a website that helps teachers notify their students of upcoming events, tests, etc. I can get the newspaper type setting. It makes me want to prepare for something.  It is a safe LMS and everything is anonymous if I want to respond to the teacher.

Remind is a great website.

The IB Design Cycle

The IB Design Cycle is a four step process that helps people solve everyday and more complicated problems.  Some people don't even realize they are using it in their everyday lives. :o)  

This is a summary of the IB Design Cycle.

Inquiring and Analyzing

  • You have to reason the need for a solution and start your research.

For example:  My car doesn't work. I can't get to school without it. I look into my manual and on the makers' website and try to find any answers to my car's symptoms.

  • Look for existing products and use them to support your starting design brief.

For example:  I am on the makers' website and see that other cars that have had my car's symptoms, have been recalled for a bad breaking system. :o  I decide to sell the car or go to the maker to try to get it fixed.

Investigate and Analyze.

Developing Ideas

  • Make a final specification and chose your best ideas.

For example:  I finish my ideas and decide to sell the car because it is untrustworthy to use a car with wacked-out brakes.

  • Present the final idea and draw it out.

For example:  I fully decide and make the final idea 100%. I then research the cars maker website, junk yard websites and other dealership websites to see which one would pay me the top dollar for my dangerous car and decide on a junk yard that'll give me $1,500.

Developing Ideas

Creating the Solution

  • Make a plan and demonstrate technical excellence.

For example:  I plan on going to the junk yard on the 18th of this month.  I call ahead a week and a half in advance to make it easier.

  • Follow the plan and justify any made changes.

For example:  I go outside and see that there is ice all over the street.  I know that since my brakes are wacked-out, I shouldn't drive on the icy roads in risk of an accident.  I cancel and decide to bring it in four days.

Creating Solutions.


  • Design a test and determine if it is successful or not.

For example:  I take the car to the junk yard on the 22nd and it was successful.

  • Determine how it could be improved and explain the impact.

For example:  If the weather were better, I could've taken it on the proper date and not had to cancel.  Now I put the $1,500 towards a new used car and it is safer for me and for my fellow drivers.


Comment Stream

2 years ago

Nice job. Did you cover all the parts of the phases of the design cycle?