The Tools of Trade
By Jonatan Peña
Edmodo is a website that helps students do assignments, It makes things easier for teachers, and helps parents by showing how there child is doing. Us students can use this tool to do homework, tests, and projects. The teachers can assign and grade work easily with Edmodo.
Remind is a free, safe, easy-to-use communication tool that helps teachers connect instantly with students and parents. You can use it to know your assignments, test, and projects in class. You will be prepared for school with remind. Click here for Remind
Tackk allows anyone to publish anything.There is no software to download, no login required and no special design or development skills needed. You can use tackk to also make school project, assignments.
It allows users to create and share visuals ideas online. Easel.ly has become the go-to site for users to create eye-catching, informative, and fun graphics on the web. It can share statistics, lesson plans, and business presentations.
5.The IB Design Cycle
It is a Method to solve problems. With 4 easy steps you can solve many problems. The problems can be about anything. All you have to do is Inquiring and analyzing, Developing Ideas, Creating the solution, And evaluating.
Inquiring and analyzing
I. Explain and justify the need for a solution to a problem for a specified client/target audience
ii. Identify and prioritize the primary and secondary research needed to develop a solution to the problem
iii. Analyses a range of existing products that inspire a solution to the problem
iv. Develop a detailed design brief, which summarizes the analysis of relevant research.
I. Develop a design specification, which clearly states the success criteria for the design of a solution
ii. Develop a range of feasible design ideas, which can be correctly interpreted by others
iii. Present the final chosen design and justify its selection
iv. Develop accurate and detailed planning drawings/diagrams and outline the requirements for the creation of the chosen solution.
Creating the solution
I. Construct a logical plan, which describes the efficient use of time and resources, sufficient for peers to be able to follow to create the solution
ii. Demonstrate excellent technical skills when making the solution
iii. Follow the plan to create the solution, which functions as intended
iv. Fully justify changes made to the chosen design and plan when making the solution
v. Present the solution as a whole, either: a. in electronic form, or
b. Through photographs of the solution from different angles, showing details.
I. Design detailed and relevant testing methods, which generate data, to measure the success of the solution
ii. Critically evaluate the success of the solution against the design specification
iii. Explain how the solution could be improved
iv. Explain the impact of the solution on the client/target audience.