Wreck it Ralph; Heroes Journey

Joesph Cambell identified 17 stages in heroes Journey, i will apply these in Wreck it Ralph.

Home Culture; Home culture is what the protagonist thinks is normal

This is the dump that Ralph lives in .

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Call to; someone who motivates the hero

The bartender gives Ralph advice on what he should do and that he has to accept reality and that some things will never change.

Resufal of the call; The part where protagonist chooses to give up.

Ralph gives up his gold metal for this because he only cares about what Vanellope thinks of him and no one else.

Super natural aid; Where protagonist is given something supernatural.

The hero comes across a seasoned traveler of the who gives training  equipment

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