Teaching Games for Understanding


Individuals who continue to develop their ability to move with competence and confidence in a wide variety of physical activities in multiple environments to benefit the healthy development of their whole self are individuals who are developing their own physical literacy (PHE Canada, 2013).

One of the many aspects of physical literacy is the development of game-play abilities, or the ability to read and respond to different situations.  

TGFU is a student-centred instructional model designed to actively engage learners in problem solving and decision making while gaining an appreciation of game strategies, tactics and skills (PHE Canada, 2013).

Through the participation in games, students learn how tactical solutions can be transferred from one game or sport to another. Students learn about "what to do," "when to do," and "how to do it" in response to game situations (Griffon & Patton, 2005). This ensures students are developing game literacy and competence in a wide range of activities.

TGFU focusses on tactical awareness before skill development. Tactics refer to "what to do" during specific game situations. Tactics differ from game strategies, which refer to the overall game plan discuss before play begins.

Game Categories

To facilitate learning games are grouped into broad categories based on common structures, features and goals.

Target Games

Net and Wall Games

Striking and Fielding Games

Invasion Territory Games

Our co-constructed criteria for TGFU games:

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