Tools of the Trade
Here is an overview of Tools of the Trade.
Edmodo is an educational website that takes the ideas of social network and refines them and makes it appropriate for a classroom. Using Edmodo, teachers and students can reach out to one another and connect by sharing ideas, problems, and helpful ideas.
Edmodo is a free online and mobile tool that provides a safe way for your class to connect and collaborate; share content; and access homework, grades, and school announcements.
Remind is a free, safe, easy-to-use communication tool that helps teachers connect with students and parents.
Remind101 is a free tool that allows teachers and administrators to quickly and safely keep in contact with their students via text message. The teacher can instantly broadcast a message to an entire list of addresses, or to a select few.
Easel.ly is a simple web tool that empowers anyone to create and share powerful visuals (infographics, posters)... no design experience needed. Easel.ly is a website that features thousands of free infographic templates and design objects which users can customize to create and share their visual ideas online.
Easel.ly is an easy way to convey your visual image in a professional, flashy style, look no further.
Tackk is a free service that you can use to quickly create simple webpages.
Using Tackk you can create a page to announce an important event, to advertise an event, or to show off your best digital works.
- Web based tool that allows users to create pages with their own IP address
- It is free to use, user-friendly and also works on iPads
- Has feature where you can comment on posts and chat with users
the ib design cycle
The IB-MYP Design Cycle is a system that will help you do your work by following certain steps. The system is useful and easy to understand because it guides you through the steps of how to do your project.
Inquiring & Analysing
Students are presented with a design situation, from which they identify a problem that needs to be solved. They analyse the need for a solution and conduct an inquiry into the nature of the problem.
Students write a detailed specification, which drives the development of a solution.
Creating the Solution
Students plan the creation of the chosen solution and follow the plan to create a prototype sufficient for testing and evaluation.
Students design tests to evaluate the solution, carry out those tests and objectively evaluate its success. Students identify areas where the solution could be improved and explain how their solution will impact on the client or target audience.